Photoshop Tutorial: Coole Lichtreflexe in Brillen – Teil 1

Photoshop Tutorial: Coole Lichtreflexe in Brillen – Teil 1

Hello, how are you? Today I talk about Little things you after a shooting can correct.

If, for example a reflector for filling use of shadows, and here under the glasses, remains the reflector visible in the glasses.

but the functions are today good for photo montages or if we just want to achieve special effects, as the reflection of things in the area.

Let's see in this movie poster: The explosions that we see in the glasses, fit perfectly with the context of the film.

What I mean, whatever the application, the most important thing is that you previously the image is defined or, that you will be seen later in the glasses.

Ok, our example: We work with these glasses, whose color perfectly fits the background of the image.

To start we need the glasses Hide and press this ALT on this symbol.

Then we make a selection with the Pen (We have already selected) and provides us with a great accuracy, if the edges of an object are already clearly defined.

In the beginning, I create the anchor points, which later represent the path.

The form can then select later.

To make these points, you have really only click with the pen and pull.

Click and drag.

Clicking always there where the curve will take another direction; such as here.

If I drop the pen and drag appear two directional lines, with the end points you the curves may change so as they are needed.

To close the path, we are approaching the first point and there is automatically a circle, gives us the opportunity to close the whole thing with one click.

Now we start with the fine tuning.

To edit, I press COMAND and the mouse pointer changes.

Then I go to the point, I want to edit, as here now this point and by clicking I can move it.

I push the point over here, and the point over here, and the point I move too – namely here out.

And here out.

I work now Using the directional lines.

These lines (Again with COMAND) can I make the curve always in every direction, I want control.

As you can see, the two lines are interconnected.

So if you work right, If the left curve also affected.

And vice versa.

I'm doing this and the other moves.

This one can in many cases come in handy but it can be, that it is sometimes quite annoying and you can not operate accurately.

So if we, only one side of the curve want to edit you can easily stop the relationship between the curves.

For that you have only the ALT key.

When you press ALT, we can easily moving each curve separately.

This one has now at Repeat each point because the curves by default this tool are always initially united.

So if we have this curve, and the next touch then (and here not to destroy,) we press ALT and now we can independently edit this range.

Just as we work a little bit.

Here the point.

and here.

Something like that.

This path is not yet perfect, but now we make a selection only to show the process.

Then we do it again with a little trick.

we do just like that, as if I have this path created with a lot of time and detail and now closed and I am ready.

Now I want to turn it into a selection.

For that, I'm doing a click with the right and say "Create selection" give here about an px, so it looks real.

But the number that eingebt her, depends heavily on the image.


The path is now to choose from and with this selection we can fill the mask.

As? Click on the mask and then SHIFT + Backspace then "Fill Area" opens we do choose to confirm and you see the new glasses under the mask.

As already mentioned, the path from selection was not as well done.

And here's the trick mentioned is: The recycling of a selection, I have just done with more time.

For this, you have the choice logically before have saved for now.

For example, if the here my perfect choice would be, and I want to save now, so I can use them again later I press Select – Save Selection name them For example, "x" and say "OK".

I deselect and then we get to recycling: we express SELECTION – SELECTION STORE Search the name and say "OK" and already we have loaded the old selection.

Easy, right? where we now know that We are an old precise selection, (Which I've done before) use.

So I delete the mask and create a new one with ALT, I press SELECT> SELECT STORE, invite my nice selection, I mentioned RIGHT and say "OK".

And there she is.

I go with the mouse over the mask call "Fill Area" on and select white.

I deselect and voila.

The same I have also made the left, that is why I repeat the process: I duplicate this layer Delete the mask (Because, for right lens belongs) Position the glasses better about here.

What languages ​​are indeed still.

If I like it, I say ok.

Now I create a mask again with black.

And now I invite a selection that I created earlier and "LEFT" means.

There she is.


And you see the selection, I have made (Also using the pen with more time) Now I go over the mask call "Fill Area" on, fill and OK with white.

deselktieren now.

So far so good But now is missing the whole some credibility (for my taste).

And here comes the interesting part: We know that glasses are made of glass.

Glass, allowed that the light something comes through.

So that everything looks real now, and not, as in a cartoon you could try to create a transparency, the step by step decreases.

So what is this idea? I explain it this way: I share the glasses in two parts.

From the first part (the top) I would 100% the new glasses show and down I would like to part the skin and partly to show the new glasses, because I feel from wants to create transparency.

This transparency is gradually decrease.

in fact to the middle of the goggles.

In the lower part then you see more skin and less glass.

And towards the center, you see less and less skin until one sees only the glasses.

For that I need a mask having a Gradient from black to white, where the white is increasing more and more.

Until about the middle here.

Ok, and now it goes on.

I go through the right lens (here) Put the plane into a group and change the name: RIGHT So I always know that I work on the right glass.

I create a mask and select the Gradient tool.

I still zoome a bit, to see more of the image.

Ok, with the course, when I click around here, go up and go leave so here creates a mask piece by piece from Black runs into the White.

It is very important, that the course is black and white, Here in the option "lineal" (the first).

The mask that has arisen, peaks gradually from black to white.

It means that I do not see the new glass here and here a bit and here I can then already see the 100%.

But: The course, which we see everywhere, is just to the right Lens used.

Exactly here.

Here it is where of course happens.

Outside the mask does not affect because it is limited by a different mask.

Therefore we actually everything outside happens no matter we are interested in the development in the area of ​​the lens.

Creates namely, the Transparency effect.

Ok, back to our image: I deselect again and Here you can already see a certain transparency.

You can already see a bit of skin.

(If the video quality allows it.

) But now we see stop again Parts of the reflector.

But we can now solve very quickly.

As? This one I turn off briefly to show.

So before I made a level for the new skin.

("SKIN") There I use the Clone Stamp Skin pieces copied from the environment.

My goal was to create new skin and reconstruct the nose contour, so that the image looks real.

So've copied from here a bit and from here.

and from the cheek in this area.

And everything always with the Clone Stamp.


So I have little by little reconstruct this whole area.

It also does not look perfect, because the skin without much details is seen through the lens.

This part of beautiful skin and contour rich more than enough of to replace the original.

Now I activate this new level (Under the goggles) and the level with the new lenses.

By created by us transparency one sees a part of the skin, but unfortunately not the contour.

So this still means a bit of work with the course until the nose contour looks.

But that's not a problem, because the course you can always adjust.

I would now just like a bit more see skin, namely up to the nose why do I increase the transparency effect.

With the transparency you can play around so long, to obtain the desired achieved result.

Here I can now, for example, already see the nose and he is to be like that.

I repeat this process with the left lens.

Before I put this level in a group: I call them LINKS and also create a mask.

Now I'm starting with the course rum playing until I like what I see behind the glass.

Especially important I find here, especially in this area that you the original reflections see again.

That is, if the quality of the video is good enough.

I disable this.

These reflections I will later restore.

Also this line, the part of the cheek and behind his glasses continues.

Now that we know our goal, all that remains is the game with the course, to achieve it.

Remember that when applying the waveform The angle that it attaches, (Here you can see that) similar to the other lens should be.

It'd look funny, when the light on a glass different falls than on the other.

Of course, one does not have to calculate exactly the angle but he should at best be very similar.

Ok, for now we could enlarge leave you with the new lenses that.

I lay still short, these three levels for comparison in a group.

So was it before and so afterwards.

In the second part of this tutorial We are a little creative and for example, create some nice reflections in this area, so it looks as if you have a beauty dish or Ring Light used.

Here is a small preview of what awaits you: We are also working on the Reflections in the eyes, so that these with the form of a Ring Lights or Beauty Dish to match.

After this photo was actually made with a softbox, which is why the reflections in the eyes are not round, but – as you can see well (in the original) – rectangular.

Finally, we try yet make the lettering of the brand again, you could see here before.

I'm just a perfectionist! But I think, with this kind of details, your work is still real.

Well, that's it but now times for the first part.

I hope you are the neighbor it again.

As always: More tutorials or works of mine is their on my website or follow me on Facebook, Google Plus Twitter or YouTube.

Or do you just come to NEN Coffee to my house.

So now a lot of fun and see you soon! Bye!.

Source: Youtube